Referee Rules Quick Reference

Tournament-day guide

Referee Rules Quick Reference

This page summarizes common rulings. The full Tournament Rules remain the governing document.

SituationFirst responseEscalationRule
Slow playWarning; direct player to maintain pace15-second turn limit; possible loss of game3.10 / 10.1
Late to tableAt 5 minutes, opening game forfeitedAt 10 minutes, match forfeited; limited exceptions3.11 / 10.2
First domino touchedStop play; inspect circumstances; warning may be appropriateAward game if deliberate, unfair, or repeated5.4 / 10.3
Exposed dominoDetermine accidental or deliberate conductDirect play, reshuffle, or award game6.1-6.4
Talking or signallingWarning and instruction to stopGame penalty or removal for repeated/deliberate conduct7.1-7.10 / 10.4
Pass disputeRequire clear verbal pass and verify sequenceRule on exposed domino or improper inducement7.3 / 7.5
Side switchCheck game count and prior switchesDisallow switch and restore proper seating4.1-4.4
Blocked gameCount individual remaining pipsUse 6-6 tie-break until decisive8.1-8.4
Score disputePause submission and hear both teamsReferee ruling; Tournament Director review9.1-9.6 / 10.5
Outside interferenceRemove person from playing areaAdditional discipline if interference continues7.9 / 10.6
Decision principles: Be neutral, stop play when needed, hear both teams briefly, apply the same standard to both sides, record material warnings and penalties, and escalate unresolved disputes to the Tournament Director before play continues.
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